Rising Arms
Stealth2015, a communist army lead by the People's Republic of China invaded Europe and Asia to make a communist empire. Troops under the order of NATO and the...
Praxis is a 2D, story-driven "metalroidvania" (stealth-oriented metroidvania).
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
2015, a communist army lead by the People's Republic of China invaded Europe and Asia to make a communist empire. Troops under the order of NATO and the...
You are Sam Fisher, a former U.S. Navy SEAL officer and Persian Gulf War veteran, called back to duty by the National Security Agency (NSA) to work within...
The year is 1274. Samurai warriors are the legendary defenders of Japan — until the fearsome Mongol Empire invades the island of Tsushima, wreaking...
This is an old game I was working on which I transformed it into Narvas 13. Since I can't make any profit from this (because Konami will kick my A$$ if...
As Violette Summer, a World War II-era British female spy operating deep behind enemy lines, attempt to help thwart the Nazi war effort.
The United States has a military presence in two-thirds of countries around the world, and some of them have had enough. A group of terrorists calling...
Looks pretty great! What's the gameplay like?
It combines several different influences, but I would describe it as Mark of The Ninja meets Metroid with some light crafting and base building. A good portion of the game is sneaking around the island setting, infiltrating outposts and uncovering some corporate intrigue while building your move-set and inventory (which gives you access to other areas on the island in the traditional Metroidvania-style). Eventually, you start to build out your own headquarters from your island safehouse. That's a bit of a simplification, but should give you an idea.